Commit Log
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Update StoryService to support loading from a directory
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Add GPL headers to GFX items
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Add licence header to UI element builders
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Add licence header to UI binders
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Minor cleanup of primary Game object
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Add licence headers and documentation to console commands
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Add licence header to core files
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Tidy up
contentdb_command.bmx
... -
Add licence header to
show_help_command.bmx
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Add licence header to
kernel_command.bmx
and addcollect
arg ...
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Remove old graphics folder from lib
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Add new script functions and improve others ...
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Update
world
console command to use new Pangolin features
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Add script function helper for checking required parameters
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Fix
move-entity
script command to offset the player correctly ... -
Add input checking to "set-global-flag" script function
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Fix story loading screen to show when loading is done
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Remove "Could not connect to listener" message
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Remove old condition & action-based scripting engine ...
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Add some documentation to sfcamerabehaviour.bmx
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Add placeholder screens for character items and magic
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Add ReloadContentService to client ...
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Remove "StackContainerScreen" and "OfflineTownMenuStack" ...
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Complete rebuild of status screen system ...
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Remove some old debugging code/comments from game.bmx
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Add engine bootstrap resources ...
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Update "reload" console command to fire event after reload_command.bmx ...
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Minor code cleanup of contentdb/resource services
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Fix major bug in SlimeListenerService ...
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Add a couple more script functions, mostly event/world related
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Add buildAndRunScript to ScriptEngineService ...
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Add team screen overlay (to be removed eventually)
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Clean up and document GameLevelResource
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Slight cleanup of storyloadingscreen.bmx
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Add MenuPanelRequest to wrap up text menu display in a single request